#include "player.h"

int cheesebot ()
{
    /* do something mysterious */
    if ( opp_history[opp_history[0]] == ((my_history[my_history[0]] +1) %3)) {
           return((((my_history[my_history[0]] + 1) % 3)+1) % 3);
    } else {
           return switchbot();
    }
}
