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This game comes with square cards in several colored suits with an African savannah theme. Unfortunately, I can't really give a fair review to this game because I was never sure what the correct rules for the game are! The rulebook is written in a very strange way, where the first half of the book discusses definitions of specific game terms, and then the second half attempts to describe gameplay using those terms. It took us about half-an-hour before we felt we could start playing, and as we started to play there were so many gameplay questions that we couldn't tell whether we were following the correct rules or not. The game appears to be about playing combination sequences on a 7x7 grid, with the sequences beding at certain points. There are so many side rules and powers that we weren't really able to get a good feel for strategy, either.
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