Game Reviews: Mensa Mind Games®, year 2007

These are Wei-Hwa Huang's personal reviews of games that might or might not have been submitted to the Mensa Mind Games event in 2007. (You'll have to go to that site to get the official list of submitted games, when they decide to post it.)

DISCLAIMER: The opinions, ratings, and reviews stated in this document and related webpages are the sole personal opinions of Wei-Hwa Huang and Wei-Hwa Huang alone. Wei-Hwa Huang does not speak for the more than 100 participants on the Mensa Mind Games selection panel. This is not an official site of Mensa Mind Games or Mensa Select, although the statements on which games are winners of Mensa Select are factually correct. Mensa Mind Games and Mensa Select are registered trademarks of American Mensa.

If you have any questions or concerns about my reviews and comments, please feel free to mail me.



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  • Abridged (7;9;5)
  • Aqube (1;1;3)
  • Aussie Rules Super Subsistence Farmer (10;9;2)
  • Babylon (5;4;4)
  • Bananagrams (7;9;8)
  • Bendomino (6;5;8)
  • Blik-Blok (1;3;1)
  • Cineplexity (8;9;6)
  • Cliko (6;2;5)
  • Cover Up (4;3;7)
  • Cover Your Tracks (5;1;6)
  • Cromlet (6;8;6)
  • disorder (9;9;7)
  • Equalz (5;7;4)
  • *Gemlok (7;7;8)
  • *Gheos (8;9;9)
  • Head1liners (5;6;6)
  • HeroCard: Cyberspace (5;7;6)
  • HeroCard: Rise of the Shogun (5;7;5)
  • *Hit or Miss (8;8;9)
  • Ka-Ching! (9;9;10)
  • Kingka (2;2;6)
  • Kippit (8;8;9)
  • Lim (Letter Cube Cards) (4;5;6)
  • Logic Links (2;1;1)
  • Luck of the Draw (4;8;4)
  • Margin for Error (8;9;5)
  • Medici vs. Strossi (7;8;8)
  • Merriam-Webster's Word Sweep! (9;7;7)
  • Meta-Forms (6;2;5)
  • Mimic (3;5;2)
  • Mix-Up (8;7;9)
  • NAQ (8;10;7)
  • Newton's Apples (3;4;5)
  • Noodlers (3;1;2)
  • Numaro (4;6;4)
  • Poppo! (3;3;7)
  • Postcards from North America (2;7;2)
  • Project Kells - Tara (6;6;10)
  • Quirky (4;4;6)
  • *Qwirkle (8;9;10)
  • Rhyme N Tyme (8;5;6)
  • Shakedown (6;5;6)
  • *Skullduggery (5;7;5)
  • Skybridge (3;4;7)
  • Slap Wacky! (5;3;2)
  • Sneak A Peek (The Crossword Game) (6;3;4)
  • Space TiVitz (5;5;7)
  • Spin & Trap (2;2;7)
  • Take A Wild Guess (3;3;1)
  • Take Your Best Shot (8;6;10)
  • Three of a Crime (7;8;8)
  • Toppo (9;9;8)
  • Treasure Fleet (8;8;6)
  • 24/7 the Game (7;7;10)
  • Yamodo! (1;1;3)
  • You've Been Sentenced! (5;6;5)
  • Zoologic (7;2;4)
  • Zotto (4;5;3)
  • HeroCard: Rise of the Shogun

    (search on Board Game Geek)

    small pic of HeroCard: Rise of the Shogun small pic of HeroCard: Rise of the Shogun in play

    • Replay Value (1-10): 5
    • Fun Factor (1-10): 7
    • Worth Buying (1-10): 5

    I think I spent most of my poetic brain writing about their other game, so here I'll just highlight the differences.

    Still uses the Herocard system, but this time the setting is feudal Japan, and the artwork on the cards are also done in a style that is reminiscient of the style that attempts to emulate the style done in the Heian period. Although the game comes with most of the components to make it a 3 or 4 player game, they decided to make the 3rd and 4th player expansion packs (I assume you would get a figurine and a deck of cards in those) instead, so we were really only able to play 2-player Ninja vs. Samurai.

    The strategic game plays on a more interconnected map (better to represent geographical battles than the server-client-network architecture of Cyberspace) and there are more sidequests, side goals, and missions.


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    By Wei-Hwa Huang