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HeroCard: Rise of the Shogun(search on Board Game Geek)
I think I spent most of my poetic brain writing about their other game, so here I'll just highlight the differences. Still uses the Herocard system, but this time the setting is feudal Japan, and the artwork on the cards are also done in a style that is reminiscient of the style that attempts to emulate the style done in the Heian period. Although the game comes with most of the components to make it a 3 or 4 player game, they decided to make the 3rd and 4th player expansion packs (I assume you would get a figurine and a deck of cards in those) instead, so we were really only able to play 2-player Ninja vs. Samurai. The strategic game plays on a more interconnected map (better to represent geographical battles than the server-client-network architecture of Cyberspace) and there are more sidequests, side goals, and missions. Return to Introduction |