DISCLAIMER: The opinions, ratings, and reviews stated in this document and related webpages are the sole personal opinions of Wei-Hwa Huang and Wei-Hwa Huang alone. Wei-Hwa Huang does not speak for the more than 100 participants on the Mensa Mind Games selection panel. This is not an official site of Mensa Mind Games or Mensa Select, although the statements on which games are winners of Mensa Select are factually correct. Mensa Mind Games and Mensa Select are registered trademarks of American Mensa.
If you have any questions or concerns about my reviews and comments, please feel free to mail me.
Sort By Name
Sort By Ranking
Sort By Category
Party Games: Word-based
Party Games: Artistic skill
Party Games: A Variety of Tasks
"Roll Dice And Move" Games
Number and Math Games
Word and Language Games
Reflex and Reaction Games
Strategy Card Games
Strategy Dice Games
Family Strategy ("German") Games
Abstract Strategy Games -- Pure Abstract
Abstract Strategy Games -- Luck or Hidden Information
War or Combat Games
One Player Games
Games With Original Themes
(search on Board Game Geek)
Almost all dexterity games are ingenious in their own little way, and this one is no exception to that rule. A tower has a spring-loaded hole in the bottom that allows for dispensation of cards from a deck, one-at-a-time. The general process is that you lift the tower, draw out a card, put the card in a precarious position on top of the tower, and set the tower back down. Any cards that fall off during this entire process you score (face value of the card), and whomever has the lowest score wins. Occasionally crazy commands appear on cards, usually involving risky situations that are likely to create more instability atop the tower.
Certainly this game isn't much of a brain burner, but it was perfectly enjoyable at 4am, which is when I actually played the game. Like most dexterity games, some players will just naturally have better skill than others, which can be frustrating if you're one of those with weaker skills. The game doesn't add too much complexity to its basic premise, which is fine.
Return to Introduction