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mental_floss: The Trivia Game (6;6;5)
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800: The Game of Verbal Perfection (7;5;4)
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Ringgz (5;3;2)
Da Vinci's Challenge Card Game (4;3;2)
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Pairs or Better (4;1;2)
Wordigy: A World of Words for Family Fun (3;1;1)
Wreck the Nation: the Game of Political Misbehavior (1;2;1)
Urban Legends the Game (1;2;1)
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(search on Board Game Geek)
- Replay Value (1-10): 5
- Fun Factor (1-10): 8
- Worth Buying (1-10): 6
You start with four pawns at the start space, representing Daddy,
Mommy, Sonny, and, er, Dotty? (Okay, fine, they're just a generic
family of four.) The goal is to make one loop around the
neighborhood, collecting Halloween candy at the houses. Some spaces
give candy, other places lose you candy. The game eschews dice in
place of a "Sorry!"-like mechanic -- each player flips over a random
card and that determines the number of spaces you must move. (Odd numbers
can only be made by one token, even numbers may be split between tokens.)
The player interaction in the game mostly comes from Trick-or-Treat cards
that allow you to move other tokens on the board.
One really good addition to this game, and one that turns it from a
mediocre game into a good one, is the rule that all children must be no
more than 5 steps away from at least one parent. What this means is
that there is actually a fair bit of tactical movement, where you need
to keep your pieces near each other, and yet not directly on each other
(because then you lose flexibility in your moves.
I'd say that
if the movement cards were just a little less random, there'd be
a really good tactical game here -- and it's masquerading as a kid's game!
Well, isn't Halloween all about pretending to be something you're not?
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