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You Must Be an Idiot! (9;9;9)
*Keesdrow (9;7;9)
Pickomino (8;7;9)
Quelf (9;7;8)
*Hive (9;7;8)
Pünct (8;6;10)
*Wits & Wagers (7;8;8)
Zeus on the Loose (8;8;7)
*Pentago (8;8;7)
()
Questionary (8;8;5)
Portrayal (5;7;9)
Pepper (9;7;5)
Regatta (2;9;9)
Linq (6;8;6)
Poison (7;8;5)
It-Dah-Gan (7;8;5)
Don't Quote Me - TIME for Kids Edition (9;6;5)
Tricky Town (5;8;6)
Evolution (6;7;6)
Codebreaker (6;7;6)
Sketchword (7;7;5)
LonPos 101 Pyramid and Rectangle Game (4;6;9)
The Invention Game (6;6;7)
Pacru 302 (7;6;6)
*Deflexion (7;4;8)
Da Vinci Code Board Game (2;9;7)
Top Speed (6;7;5)
Heximania (6;4;8)
Cephalopod (8;8;1)
Diffusion (9;7;1)
Space Faces (4;7;6)
mental_floss: The Trivia Game (6;6;5)
Snatch (7;6;4)
JabberJot (7;6;4)
Eve's Quest (8;6;3)
Gordian's Knot (2;5;10)
Castle Keep (3;8;5)
Dragon Chess (6;6;4)
Bonkers (6;6;4)
Pick Two Deluxe (7;6;3)
Byte (9;6;1)
800: The Game of Verbal Perfection (7;5;4)
Thing-A-Ma-Bots (4;6;5)
Net Y (8;6;1)
Nymble (6;5;4)
Nerdy Wordy (6;4;5)
Cosmic Cows (5;5;4)
Baffle Gab (6;5;3)
Debate This! (7;3;3)
Jot (6;4;3)
Summit (3;2;7)
Match of the Penguins (3;5;3)
Mind's I (4;4;3)
Ringgz (5;3;2)
Da Vinci's Challenge Card Game (4;3;2)
Fikloo: The Game of Crazy Commands (5;2;1)
Kiss My Rules! (2;3;2)
Pairs or Better (4;1;2)
Wordigy: A World of Words for Family Fun (3;1;1)
Wreck the Nation: the Game of Political Misbehavior (1;2;1)
Urban Legends the Game (1;2;1)
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Quelf(search on Board Game Geek)
- Replay Value (1-10): 9
- Fun Factor (1-10): 7
- Worth Buying (1-10): 8
Filled with a fascinating cast of characters and tokens and some background
story that probably doesn't exist,
this game was just freaking weird. A party game with five flavors of tasks:
- follow some strange rule for the rest of the game;
- do some strange performance;
- do something else strange;
- answer a strange question;
- everybody in the game goes around naming something that
fits a strange category.
The tasks range from understandable to crazy, but most of them are
just downright embarrassing. I wouldn't recommend playing this with
a room full of strangers (which, unfortunately, was what Mensa Mind Games
was), but I can certainly see it working for a group of friends who
aren't averse to doing silly things. Clearly winning isn't the goal,
but rather the memories of the game you'll either want to recount
or surpress months from now.
One really good plus is that if you like this game, it will take a
looong time before the cards repeat themselves; my guess is that
you could probably play this game 50 times before you'll see the same
tasks again. At a rate of one game a month, that's four years!
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