Game Reviews: Mind Games, year 2006

These are Wei-Hwa Huang's personal reviews of games that might or might not have been submitted to the Mensa Mind Games event in 2006. (You'll have to go to that site to get the official list of submitted games, when they decide to post it.)

DISCLAIMER: The opinions, ratings, and reviews stated in this document and related webpages are the sole personal opinions of Wei-Hwa Huang and Wei-Hwa Huang alone. Wei-Hwa Huang does not speak for the more than 200 participants on the Mensa Mind Games selection panel. This is not an official site of Mensa Mind Games or Mensa Select, although the statements on which games are winners of Mensa Select are factually correct. Mensa Mind Games and Mensa Select are registered trademarks of American Mensa.

If you have any questions or concerns about my reviews and comments, please feel free to mail me.



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  • You Must Be an Idiot! (9;9;9)
  • *Keesdrow (9;7;9)
  • Pickomino (8;7;9)
  • Quelf (9;7;8)
  • *Hive (9;7;8)
  • Pünct (8;6;10)
  • *Wits & Wagers (7;8;8)
  • Zeus on the Loose (8;8;7)
  • *Pentago (8;8;7)
  • ()
  • Questionary (8;8;5)
  • Portrayal (5;7;9)
  • Pepper (9;7;5)
  • Regatta (2;9;9)
  • Linq (6;8;6)
  • Poison (7;8;5)
  • It-Dah-Gan (7;8;5)
  • Don't Quote Me - TIME for Kids Edition (9;6;5)
  • Tricky Town (5;8;6)
  • Evolution (6;7;6)
  • Codebreaker (6;7;6)
  • Sketchword (7;7;5)
  • LonPos 101 Pyramid and Rectangle Game (4;6;9)
  • The Invention Game (6;6;7)
  • Pacru 302 (7;6;6)
  • *Deflexion (7;4;8)
  • Da Vinci Code Board Game (2;9;7)
  • Top Speed (6;7;5)
  • Heximania (6;4;8)
  • Cephalopod (8;8;1)
  • Diffusion (9;7;1)
  • Space Faces (4;7;6)
  • mental_floss: The Trivia Game (6;6;5)
  • Snatch (7;6;4)
  • JabberJot (7;6;4)
  • Eve's Quest (8;6;3)
  • Gordian's Knot (2;5;10)
  • Castle Keep (3;8;5)
  • Dragon Chess (6;6;4)
  • Bonkers (6;6;4)
  • Pick Two Deluxe (7;6;3)
  • Byte (9;6;1)
  • 800: The Game of Verbal Perfection (7;5;4)
  • Thing-A-Ma-Bots (4;6;5)
  • Net Y (8;6;1)
  • Nymble (6;5;4)
  • Nerdy Wordy (6;4;5)
  • Cosmic Cows (5;5;4)
  • Baffle Gab (6;5;3)
  • Debate This! (7;3;3)
  • Jot (6;4;3)
  • Summit (3;2;7)
  • Match of the Penguins (3;5;3)
  • Mind's I (4;4;3)
  • Ringgz (5;3;2)
  • Da Vinci's Challenge Card Game (4;3;2)
  • Fikloo: The Game of Crazy Commands (5;2;1)
  • Kiss My Rules! (2;3;2)
  • Pairs or Better (4;1;2)
  • Wordigy: A World of Words for Family Fun (3;1;1)
  • Wreck the Nation: the Game of Political Misbehavior (1;2;1)
  • Urban Legends the Game (1;2;1)
  • Cephalopod

    (search on Board Game Geek)

    small pic of Cephalopod small pic of Cephalopod in play small pic of Cephalopod in play

    • Replay Value (1-10): 8
    • Fun Factor (1-10): 8
    • Worth Buying (1-10): 1
    This game is played with dice in two colors and a 5x5 grid (where each grid can hold one die). (You could play this game with dry erase markers, but the die do make things a bit easier.) Each player owns a color. On your turn, choose an empty space and put a die of your color in that space. What number is on top depends on the dice on the four sides of it -- if some subset (not necessarily proper) of 2 or more dice adds up to a number 6 or less, set your die to be that sum and remove the dice that add up to that sum. (If there are multiple such subsets for that space, choose any one.) If no such subset exists, set your die to be 1 and don't remove any other dice.

    I felt that this was probably the best pure abstract game submitted this year. The rules are simple, yet the play is complex and the rules are innovative enough to count as something new. I looked at a few endgame positions and it seems rather amenable to combinatorial game theory and not utterly trivial for players. (For a beginning exercise, can you prove that the game always ends?)

    I especially like the small sense of humor the author has: he shows a blank board and labels it the "starting position". Nice.


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    By Wei-Hwa Huang