Game Reviews: Mind Games, year 2006

These are Wei-Hwa Huang's personal reviews of games that might or might not have been submitted to the Mensa Mind Games event in 2006. (You'll have to go to that site to get the official list of submitted games, when they decide to post it.)

DISCLAIMER: The opinions, ratings, and reviews stated in this document and related webpages are the sole personal opinions of Wei-Hwa Huang and Wei-Hwa Huang alone. Wei-Hwa Huang does not speak for the more than 200 participants on the Mensa Mind Games selection panel. This is not an official site of Mensa Mind Games or Mensa Select, although the statements on which games are winners of Mensa Select are factually correct. Mensa Mind Games and Mensa Select are registered trademarks of American Mensa.

If you have any questions or concerns about my reviews and comments, please feel free to mail me.



Sort By Name
Sort By Ranking
Sort By Category
  • You Must Be an Idiot! (9;9;9)
  • *Keesdrow (9;7;9)
  • Pickomino (8;7;9)
  • Quelf (9;7;8)
  • *Hive (9;7;8)
  • Pünct (8;6;10)
  • *Wits & Wagers (7;8;8)
  • Zeus on the Loose (8;8;7)
  • *Pentago (8;8;7)
  • ()
  • Questionary (8;8;5)
  • Portrayal (5;7;9)
  • Pepper (9;7;5)
  • Regatta (2;9;9)
  • Linq (6;8;6)
  • Poison (7;8;5)
  • It-Dah-Gan (7;8;5)
  • Don't Quote Me - TIME for Kids Edition (9;6;5)
  • Tricky Town (5;8;6)
  • Evolution (6;7;6)
  • Codebreaker (6;7;6)
  • Sketchword (7;7;5)
  • LonPos 101 Pyramid and Rectangle Game (4;6;9)
  • The Invention Game (6;6;7)
  • Pacru 302 (7;6;6)
  • *Deflexion (7;4;8)
  • Da Vinci Code Board Game (2;9;7)
  • Top Speed (6;7;5)
  • Heximania (6;4;8)
  • Cephalopod (8;8;1)
  • Diffusion (9;7;1)
  • Space Faces (4;7;6)
  • mental_floss: The Trivia Game (6;6;5)
  • Snatch (7;6;4)
  • JabberJot (7;6;4)
  • Eve's Quest (8;6;3)
  • Gordian's Knot (2;5;10)
  • Castle Keep (3;8;5)
  • Dragon Chess (6;6;4)
  • Bonkers (6;6;4)
  • Pick Two Deluxe (7;6;3)
  • Byte (9;6;1)
  • 800: The Game of Verbal Perfection (7;5;4)
  • Thing-A-Ma-Bots (4;6;5)
  • Net Y (8;6;1)
  • Nymble (6;5;4)
  • Nerdy Wordy (6;4;5)
  • Cosmic Cows (5;5;4)
  • Baffle Gab (6;5;3)
  • Debate This! (7;3;3)
  • Jot (6;4;3)
  • Summit (3;2;7)
  • Match of the Penguins (3;5;3)
  • Mind's I (4;4;3)
  • Ringgz (5;3;2)
  • Da Vinci's Challenge Card Game (4;3;2)
  • Fikloo: The Game of Crazy Commands (5;2;1)
  • Kiss My Rules! (2;3;2)
  • Pairs or Better (4;1;2)
  • Wordigy: A World of Words for Family Fun (3;1;1)
  • Wreck the Nation: the Game of Political Misbehavior (1;2;1)
  • Urban Legends the Game (1;2;1)
  • Bonkers

    (search on Board Game Geek)

    small pic of Bonkers small pic of Bonkers in play small pic of Bonkers in play

    • Replay Value (1-10): 6
    • Fun Factor (1-10): 6
    • Worth Buying (1-10): 4
    This game is a bit like "Outburst-lite". There are these cards that have words with something in common -- you can see the examples in the photograph above if you click on the pictures enough to see the huge ones. Every round there is one questioner and one answerer; the questioner looks at the card and puts chips on the spots labeled A, B, C, D on the gameboard. The game instructions spend two paragraphs to explain to you that you have to have stacks of 2, 3, 4, and 5 chips. The answerer gets a short timer to exclaim as many answers they can think of, and each answer guessed earns that stack of chips. After time is up, all the other players get to make one guess in order to get some of the remaining chips. Finally, the questioner earns chips based on what the players didn't get.

    I like the game concept a lot, actually -- it's a good basis for a party game, and it plays reasonably fast.

    But boy oh boy, did someone miss the "User Interface Design" boat on this one. You're supposed to use these chips -- except that they always have to be in stacks of 2, 3, 4, and 5. That would make sense if there was a large repository of chips and people count up all their chips at the end -- but no, instead, you immediately convert chips into spaces on a scoreboard (which, you'll note, doesn't even have enough room on the Start space to fit all the pawns). The rules take way too much text to explain something simple.

    I should also point out that the cards could use some fact-checking. One of the cards we got had words that rhymed with FINGER. The answers? SINGER, RINGER, SWINGER, LINGER. Well, at least they didn't put GINGER on there...


    Return to Introduction

    Other MMG Reviews


    By Wei-Hwa Huang