DISCLAIMER: The opinions, ratings, and reviews stated in this document and related webpages are the sole personal opinions of Wei-Hwa Huang and Wei-Hwa Huang alone. Wei-Hwa Huang does not speak for the more than 200 participants on the Mensa Mind Games selection panel. This is not an official site of Mensa Mind Games or Mensa Select, although the statements on which games are winners of Mensa Select are factually correct. Mensa Mind Games and Mensa Select are registered trademarks of American Mensa.
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This is one of two games submitted this year where the basic idea is to have 90 seconds to write a story out of given cues (the other game being JabberJot, and the names of the games are surprisingly similar too). For some reason, I had a much harder time writing stories in this game, where there are only words and no visual cues, than in the other game, where there are. But for some players, it was the exact opposite. It does make me wonder, in a philosophical way, what is it that makes us different? But this debate doesn't really have much to do with reviewing the game, I guess.
Overall the general sentiment is that it's pretty hard to craft something actually good in 90 seconds unless you've had a lot of practice. I recommend if you want a higher caliber of entertainment, you lengthen the time a bit for new players.
Addendum: (2006-06-27) I've received contact from someone who says that they work with the game, and they would like me to mention that the game is targeted towards children 8-12 and their families. I don't think this changes my review or ratings any -- I think that children from 8-12 are even more pickier than most adults are, and the best games are good for all ages (including the higher-reviewed games here).
I also note that the box and marketing material claims that the game is for players aged 8 to 108, and I certainly don't remember any "8 to 12" claim inside or outside the box.
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