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Tricky Town(search on Board Game Geek)
One really good addition to this game, and one that turns it from a mediocre game into a good one, is the rule that all children must be no more than 5 steps away from at least one parent. What this means is that there is actually a fair bit of tactical movement, where you need to keep your pieces near each other, and yet not directly on each other (because then you lose flexibility in your moves. I'd say that if the movement cards were just a little less random, there'd be a really good tactical game here -- and it's masquerading as a kid's game! Well, isn't Halloween all about pretending to be something you're not? Return to Introduction |