Debug canvas
Polygon editor
2D debugging canvas
Use this to try out your polygon-generation code before giving it to the extruder.
Polygon Editor
, coming soon. Use this to create polygons, which you can then use in your models.
X min
Width
Y min
Height
Points
Closed
Move around with [
wasd
] and [
hjkl
].
Rotate with the
arrow keys
and [
,.
].
Hit '
f
' for fullscreen [where available].
Hit '
g
' for PNG export.
scale
Number of steps:
1
2
3
Output file name:
Debug faces.
var shape0 = dodecahedron({center:true}); var shape1 = icosahedron({center:true}); return intersection([ shape0, translate([0.5, 0, 0], shape1)]);
Sandbox
; type what you like here, and select it in the drop-down at right to run it.
Messages from the document
Show polygon outlines.
Which model
to render.
The sandbox textarea
Go
License info
Messages from the worker
Use web workers if available.